public class Level {
    private int levelNo;
    private int strLength;
    private int strTime;
    private int timeLimit;
    private int perScore;

    /*
    构造方法
     */
    public Level(int levelNo,int strLength,int strTime,int timeLimit,int perScore){
        super();
        this.levelNo=levelNo;
        this.strLength=strLength;
        this.strTime=strTime;
        this.timeLimit=timeLimit;
        this.perScore=perScore;
    }
    public Level(){
        super();
    }
    /*
     设置setter、getter（）方法
     */
    public int getLevelNo() {
        return levelNo;
    }
    public void setLevelNo(int levelNo) {
        this.levelNo = levelNo;
    }

    public int getStrLength() {
        return strLength;
    }
    public void setStrLength(int strLength) {
        this.strLength = strLength;
    }

    public int getStrTime() {
        return strTime;
    }
    public void setStrTime(int strTime) {
        this.strTime = strTime;
    }

    public int getTimeLimit() {
        return timeLimit;
    }
    public void setTimeLimit(int timeLimit) {
        this.timeLimit = timeLimit;
    }

    public int getPerScore() {
        return perScore;
    }
    public void setPerScore(int perScore) {
        this.perScore = perScore;
    }
}
